Building the Arcane Hybrid

Quite some time ago, I wrote about the crazy disorganized state of the arcane hybrid in D&D 5e. This situation has only been exacerbated by the recent UAs released. It’s pretty clear at this point the staff desires to shove as many “magical melee” in the different existing magic-users as possible. I get it, to…

OGL Spells, 1st and 2nd

It has been a long time coming, but here are the 1st-level and 2nd-level OGL compliant spells I have created. As before, these spells are meant to supplement the existing OGL spell list, and are not balanced to work with additional, proprietary, or other supplemental spell lists. While I believe the power-level is appropriate, all…

Al-Qadim Adventures: Genie Blessings

One of the driving ideas of Al-Qadim is ¬†powerful genies use mortals as game pieces, enticing them with powers and tricking them with promises. One of the ideas I wanted to communicate was the idea spellcasters of the setting could call upon the genies in their spells. These spells are meant to communicate the theme…

DnD Dark: Oaths to a Dead God

The current game goes out of its way to divorce the concepts previously associated with the class. The game text says that while Paladins are usually rarely of evil alignment, and most walk the path of charity and justice, the important thing is the nature of his or her holy quest. In fact, you might…