The Sand Spire

Designing fighter archetypes is a lot of fun. There is a lot of room to hit combat, social, and exploration pillars within the archetype, while also making sure nothing is short changed. Theme is the most important part of any design – in my opinion – and fighter allows for it in spades. My first…

The Tundra Guard

I have heard it expressed that it is difficult to design in the fighter class space without delving into other class concepts. This includes making “non-magical” versions of them, or mixing and matching magic with core components of fighter in different ways. I certainly understand the somewhat limited nature of combinations, but there is more to…