Rise of the Rulelords: How About a Little Fire

Last time, we left our heroes hearing a shambling in the woods, after a horse had been sacrificed in a dark ritual to Dagon, which only one of the “heroes” knew anything about. Turns out, the shambling was just our friend Jaya the Monk. Jaya had recently been turned into a Saiyan thanks to deciding…

Rise of the Rulelords: The Ultimate Price of William the Pony

Alas, we can defeat a powerful necromancer and imprison a were-rat, but we just can’t keep our shit together when it comes to horses. We might as well throw fifty gold into the woods and call it an investment in money trees (setting up a fiduciary branch, heeeeeey). Still, I get ahead of myself. Before…

Al-Qadim Adventures: Invocations of the Kahin Part 2

Last week I proposed four new cantrips to help flesh out the kahin in Al-Qadim. The purpose was to firmly establish some strong thematic elements for the kahin. As before, these are meant to be mystical secrets of the universe they are unlocking, or perhaps they are methods for greater understanding of the cosmos. Any…

Al-Qadim Adventures: Cults and Warlocks

Thus far, I haven’t had much to say about the place of warlocks in the Land of Fate. I’ve touched on additional spells able to be used with any class, and provided a number of additional options for classes, but I haven’t focused on the warlock. This is in large part because I have been thinking…

Al-Qadim Adventures: Invocations of the Kahin Part 1

I haven’t spoken much regarding the kahin, the kit from Al-Qadim that was a stand in for druid, for all intents and purposes. The main reason is I felt the Circle of the Land druid did a fine job of conveying the concept of the kit. Kahin is technically a kit for priest, but it uses…

Rise of the Rulelords: Introduction

I’m a lucky guy. I’m now part of a Pathfinder game where it has a player who has never played any tabletop before. The Furious One is a player in my 5e game, and he has become enamored of the system. He has made the executive decision in swap the rule set from Pathfinder over…

Al-Qadim Adventures: Lore Items 1 – The Crown of Mej’Het

One of the things I am enjoying most in running an Al-Qadim game is developing a genie mythology that fits the setting and allows the players to engage with it early and often. While engagement with the genies themselves is a high level endeavor, the constant reminder that genies loom large in the lives of…