First Impressions: Diablo 3

After an unforeseen tragedy involving my computer was resolved, I started playing Diablo 3 this week. Yes, yes, I’m a week behind! Oh no! I like to think that this puts me in a pretty good position of having experienced people to play with, and being able to query them when I have questions. This…

Helmouth: Part 1

Having participated in a Smallville session, including character creation, I was instantly fascinated by the various applications of this very simple idea. The core idea is that the players define what they want to make important, and the storyteller essentially takes this sandbox setting and runs with it. It is very likely the storyteller has…

State of SWTOR PvP: Patch 1.2 – Rise of the Instants

With patch 1.2 nearly in our collective rear view mirrors, to say nothing of the game as a whole for a lot of people, it’s time to dissect what I think they did right in this patch and what I consider a failure. There was a lot more good than bad in this patch cycle,…

Movies I Have Seen: Dark Shadows

I was going to do a full review of the movie, but I decided that I did not want to do so. A friend did a good review of the movie in general, and I don’t want to rehash that same territory. Instead, I want to talk about something that was bothering me about the…

Linear Reviews: Secrets of Zir’an Part 1

In an effort to do something strange and new, I am going to review the entirety of the 2005 table top game Secrets of Zir’an. I am not skipping chapters or attempting to comb through the book in any sort of order that would make sense if I was attempting to run a game or…

Movie Lessons: Avengers

I saw Avengers last night and there are a lot of things to like about the movie. However, I want to focus on one thing that I think the movie did incredibly well, and talk about its implications for games of all types. In Avengers, there were four tiers of heroes. S.H.I.E.L.D and Nick Fury…

Beta Impressions: Path of Exile Part 2

Last time on Stands In Fire, I discussed some of the basic mechanics surrounding the hack and slash game Path of Exile, by Grinding Gear Games. Today continues that, with a closer look at the game play, graphics, and story elements. Let’s jump right in. The game play is about what you would expect from…

Beta Impressions: Path of Exile Part 1

With Diablo 3 a scant two weeks away, it’s a good time to discuss this other hack and slash game that’s been kicking around since two PAX conferences ago, Path of Exile. Path of Exile is under development by Grinding Gear Games out of New Zealand. So what is this game besides a hack and…